Audience

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GAMASUTRA MEMBER DEMOGRAPHICS

Gamasutra members are deeply involved in their organizations' decisions to purchase Hardware, Software, and Services.*

  • 63% - Are involved in purchasing hardware (products or technologies)
  • 67% - Are involved in purchasing software (products or technologies)
  • 68% - Are involved in purchasing services (contract, consulting, outsourcing)

Gamasutra members prefer to purchase their tools online:

  • 63% - purchase their tools (products or technologies) over the web.

Gamasutra members develop on multiple platforms:*

  • 46% - PC/Mac
  • 27% - Console
  • 38% - Handheld Devices (Mobile Platforms)

Gamasutra members are part of the global gaming community:*

  • 34% (286,000) are international
  • Representing over 60 countries

Gamasutra members' job function:*

  • 45% - Programming/Engineering
  • 41% - Game Design
  • 27% - Other
  • 31% - Visual Arts
  • 25% - Business/Management
  • 32% - Production
  • 17% - Audio

Gamasutra members manage directly or indirectly 10.4 people in their company.*

*2012 Annual Purchasing Study by Audience Insights



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