
Audience
Gain instant access to the global game development communityGAMASUTRA MEMBER DEMOGRAPHICS
Gamasutra members are deeply involved in their organizations' decisions to purchase Hardware, Software, and Services.*
- 63% - Are involved in purchasing hardware (products or technologies)
- 67% - Are involved in purchasing software (products or technologies)
- 68% - Are involved in purchasing services (contract, consulting, outsourcing)
Gamasutra members prefer to purchase their tools online:
- 63% - purchase their tools (products or technologies) over the web.
Gamasutra members develop on multiple platforms:*
- 46% - PC/Mac
- 27% - Console
- 38% - Handheld Devices (Mobile Platforms)
Gamasutra members are part of the global gaming community:*
- 34% (286,000) are international
- Representing over 60 countries
Gamasutra members' job function:*
- 45% - Programming/Engineering
- 41% - Game Design
- 27% - Other
- 31% - Visual Arts
- 25% - Business/Management
- 32% - Production
- 17% - Audio
Gamasutra members manage directly or indirectly 10.4 people in their company.*
*2012 Annual Purchasing Study by Audience Insights


