Attendee Demographics

GDC 2008 Attendee Demographics

  • Top reasons for attending GDC include: session content, GDC Expo and industry networking/meetings*

  • Attendees spent an average of 5 hours on the show floor.

  • The average development budget for conference attendees is $8.8 million.

  • GDC attendees have an average of 5.4 years of experience, have worked on an average of 8.3 game titles, and published an average of 10.4 game titles.*

  • GDC attendees manage 14 people directly or indirectly.*
    GDC attendees average development team size for their current project is 29.*

  • Top four actions attendees have taken as a result of attending GDC08:
    • Visited an exhibitor's website
    • Sent an email
    • Requested more information
    • Contacted an exhibitor

  • Geography: 82% of GDC attendee are from North America with the balance mainly coming from Western Europe (10%) and Asia (5.2%)

  • 95% of 2008 attendees rated the information GDC as relevant to their jobs.*
*Source: 2008 Onsite Attendee Survey by Audience Insights

Come face to face with the future of the $16 billion game industry at Game Developers Conference 2009.

Sales Contacts

  • Debbie Beam
    Global Account Manager
    East Coast, Europe & Eastern Canada
    Tel: 785.838.7564
    Fax: 516.467.8823
    dbeam@think-services.com